About 8 months ago, I started building my second game for the Playdate. The working title was "Black Hole" (later to be renamed "Radio Silence") and the idea was simple: you are a crew member in a spaceship that needs to enter a black hole. And so you orbit around the black hole, collecting raw m… >
What follows is the entire devlog for the first game I ever really finished — ElectroLight for the Playdate! Electrolight is available on itch.io.
>This post contains the aggregation of 7 devlogs for a game I attempted building with Godot between January and March. I didn't complete the project, but am glad I gave it a try; I learned lots and had fun during the process.
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